A downloadable game

After taking a hiatus from the RPGMaker community for about a year, I decided to take a stab at gam-mak again. 'Icebound' is a short tale told in the mold of a traditional fairy-tale that revolves around the connection of the young lord Farren, and her connection to the ice-guardian, Fimbul. It's quite short, and playtime varies between 20 - 35 minutes. It is a completed project.

-No random encounters or main menu. Saves are done via crystals found on maps.

-Focuses on atmosphere that uses an ambient soundtrack and storytelling than raw gameplay. 

-No character levels or  grinding to be done. Merely equip your augments in battle to turn the tide of battle in your favour.

Credits:

Enterbrain - RPGMaker VX

Luchi - Mapping, character art, sprites, battlers

Celianna - Ancient Dungeons Winter tileset

Zero-Project - Music

SoundJay - SFX

Published Nov 05, 2017
StatusReleased
Rating
(1)
AuthorLuchi
GenreRole Playing
TagsAtmospheric, Female Protagonist, JRPG, Music, Story Rich
Average sessionAbout a half-hour
InputsKeyboard

Install instructions

The RTP (Run-Time Package) for RPGMaker VX is included, so all you need to do is install the fonts so that they display correctly.

Download

Download
Icebound IGMC_2017.exe 102 MB

Comments

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This game is absolutely stunning. Even though it was short, the gameplay was refined and polished, and the story was detailed and captivating.  And the music: my goodness! I thank you all so much for including it in the game files because I'm going to listening to it non-stop!

The only thing I can "critique" is that I had a hard time finding out how to add on augments and such.  I don't know if the equip function was available until the end or not, but I didn't figure it out until the last battle; prompting me to battle Fimbul 3 times. Even then I enjoyed all 3 attempts because it really made me plan out my moves and such in a fun way.

Way to go guys! Hope to see more games from you in the future!

Haha, thanks. I'm glad you enjoyed it. =) I've always prided myself on the music selection for my works, so I'm happy you enjoyed the music. ^^

As for the gameplay, I agree it needs a lot more refinement, but then again, I slapped this project together in under three weeks for a contest, haha.